Art of Science Fiction is back this week with sleek and shiny and minimalistic design ideas for vehicles of the future. Eric Lloyd Brown is a Concept Designer from Los Angeles and has been working in the entertainment business for over 15 years dabbling in a number of artistic and technical disciplines. Eric started his …read in detail
sci-fi
“Babylon’s Song” Short-Listed to the Final 2017 Vogel Award Ballot
Woelf Dietrich’s novella, which appears in our book Interspecies, is on the final ballot for the Sir Julius Vogel Awards, one of New Zealand’s top prizes for speculative fiction. You may remember that we announced his initial nomination at the end of February, but that was no guarantee of making the final ballot. We couldn’t …read in detail
The Surreal Pandemonium Violence and Collapse of Civilization in “High-Rise”
Class warfare reigns in the 1970s styled London high-rise where Doctor Laing (Tom Hiddleston) lives. High-Rise (2015), based on the novel of the same title by famed science fiction author JG Ballard, portrays a surreal, dystopian vision of mayhem and violence compartmentalized into the space of one building. Through Laing, we observe the building’s occupants: …read in detail
Scientist’s Undeniable Proof of an Afterlife Leads to Mass Suicides in Netflix’s “The Discovery”
If you think that premise sounds depressing or even melodramatic, you’d be right. But despite the nonsensical suicide concept, the film presents some great science-fiction-worthy ideas–which makes viewing this crawling, moody movie even more disappointing. The Discovery is a slow dance, a science fiction tease with the pacing of something like Shane Carruth’s Primer (2004) and …read in detail
Art of Science Fiction 082: Georgi “Calader” Simeonov
Every now and then I like to surprise you with something different. Today’s artist is one of those surprises. Georgi “Caladar” Simeonov works in London as the Art Director at Unity Technologies. He specializes in concept design, 2D illustration, and 3D modeling and texturing. Caladar worked on the shooter game, Brink, and contributed art to Star …read in detail
Art of Science Fiction 079: Richard Hescox
Today we have a special treat for you. Richard Hescox is a legend in his own right and a fan favourite of those who love Edgar Rice Burroughs’ Venice and Kenneth Bulmer’s Dray Prescott series of books, written under the pen name Alan Burt Akers. During his career as a book cover illustrator, Richard provided …read in detail
Art of Science Fiction 067: Paul Chadeisson
Paul Chadeisson is the co-art director and owner of Ragequit, a software design studio based in Paris, France. Or simply put, he is a concept artist with an impressive set of skills. Strike Vector is the first game created by the studio and was launched in January 2014 on PC. The studio is now working on …read in detail
Science Fiction Becomes Reality 03: Androids
The definition of the word “android” is a robot with a human appearance. This word has been morphed into “droid” in the Star Wars movies and other science fiction but one of the first human-like robots depicted on the screen was introduced to us way back in 1927. Androids: The Sci-Fi Version In the movie, Metropolis, …read in detail
Art of Science Fiction 050: Seungjin Woo
Seungjin Woo is a concept artist from Canada and currently works at Double Negative, one of largest providers of visual effects for Film with facilities in London, Mumbai and Vancouver. Some of the projects under his belt include Star Trek Beyond, Star Citizen, Gears of War 4, Halo Spartan Strike and Galaxy Saga. Below is a small …read in detail
The Top 12 SF Artists Most Viewed on Kōsa Press
We’ve been running our Art of Science Fiction series for almost a year now, and with the exciting release this past weekend of Interspecies, Volume 1, The Inlari Sagas, we thought it an interesting exercise to take a look at the most popular SF artists we’ve had on here. So, sit back and relax. We’ve …read in detail