Concept Design Adventurist, Michal “Mike” Jelinek hails from Horseville, Greenland. He designs things, sometimes he writes things, and other times he educates people about things. Over the years Mike has held various creative positions in the design and styling departments of giant automotive manufacturers like Volkswagen, Skoda, Citroen, GM Europe, and Mercedes. Wanting to explore …read in detail
concept design
Art of Science Fiction 107: Artur Sadlos
Polish artist, Artur Sadlos is a veteran in the entertainment industry, having worked as a Concept Artist for almost 15 years during which time he created concepts, illustrations, and design work for both the video game industry as well as the film industry. But Artur does not limit himself to just one creative field. During …read in detail
Art of Science Fiction 101: Jarold Sng
We’re getting back to basics this week on “Art of Science Fiction.” When we say “back to basics” we mean robots and cybernetic creatures. Lead Concept Artist and Art Director at Lemon Sky Games and Animation, Jarold Sng has been active in the video game industry for the past 6 years. Apart from creating awesome giant …read in detail
Art of Science Fiction 099: Neil Blevins
Artist Neil Blevins loves fantasy and science fiction and specializes in alien landscapes, creature designs, and odd-looking robots. He has worked on many big-name projects of which The Incredibles, Cars, Wall-E, Up, Brave, and The Good Dinosaur are but a few. He currently resides in San Francisco where he works as a Concept and Production Artist …read in detail
Art of Science Fiction 096: NZ’s Weta Workshop
This week I’m doing something special for Art of Science Fiction. Usually we look at the artists themselves, but I’ve decided to give the Weta Workshop some love. Not that they need it of course, but I want to. I am proud of them. Maybe it’s because it’s a New Zealand company and because I …read in detail
Art of Science Fiction 093: Aleksandr Plihta
Aleksandr Plihta is a very talented 2D/3D artist from Kiev in the Ukraine. His science fiction art is more of the Dead Space and Event Horizon morbid variety. Background information on this artist is limited. As is usual, when we don’t have a lot of information about the artist we’re featuring, we’ll just let the art do …read in detail
Art of Science Fiction 084: Klaus Wittman
Polish concept artist, Klaus Wittmann realizes ideas for the movie industry and he is kinda good at it, too. He currently works as a freelancer for Axis Animation and MPC. Below is a small sample of his work. Each image links back to the gallery of origin. Enjoy! From Star Wars to cybernetic vampires, Klaus’ concept …read in detail
Art of Science Fiction 067: Paul Chadeisson
Paul Chadeisson is the co-art director and owner of Ragequit, a software design studio based in Paris, France. Or simply put, he is a concept artist with an impressive set of skills. Strike Vector is the first game created by the studio and was launched in January 2014 on PC. The studio is now working on …read in detail
Art of Science Fiction 054: Jakub Grygier
Jakub Grygier lives in Canada and is a veteran in the CGI industry. He works as a generalist, digital matte painter, and movie maker, with a special focus on visual effects and concept design. Below is a small collection of Jakub’s work. Each image links back to his gallery. Enjoy! As a matte painter, Jakub studies the …read in detail
Art of Science Fiction 049: PAUL PEPERA
Paul Pepera lives in Seattle where he works as a 3D game artist. He is the co-founder of System Era, a video game studio. They are currently developing their first game, Astroneer. Paul’s previous clients include Oculus VR, Valve, 343 Industries, id Software, and TimeGate Studios. When not developing video games and rendering kick-ass 3D concept designs, …read in detail