We seem to favour concept artists here at Kōsa Press, but unintentionally so. The whole idea of concept design is to explore ideas visually. As writers, we use words to do that but it’s still nice to see what the imagery in our minds would look like when made tangible. “Art of Science Fiction” explores that aspect of speculative fiction, because, in truth, concept design is speculative art.
Ben Mauro is a concept designer working in the entertainment industry. He studied industrial design and entertainment design at Art Center College of Design in Pasadena, California. After college, he relocated to Wellington, New Zealand where he worked at Weta Workshop from 2009 – 2013. During his time there he contributed to a vast array of Film, Television and Videogame projects like The Hobbit Trilogy, Lucy, Elysium, The Amazing Spider-Man, and Valerian among many others.
Below is a small collection of his art. Each image links back to the corresponding gallery. Enjoy!
Currently an independent freelance concept designer, Ben continues to offer his design services to clients around the world including Boston Dynamics, Treyarch, Sledgehammer Games, MPC, Legendary Pictures, LucasFilm, Rhythm & Hues, Activision, EuropaCorp, Universal Pictures, Sony Pictures Animation, Insomniac Games, Design Studio Press, SyFy and Discovery Channel.
Hope you enjoyed this week’s installment of “Art of Science Fiction.” We are entering the final rounds of critiquing stories before it goes to the editor and… Er… What? Are you not aware of our looming project? You mean to say that you know nothing about our release December? Oh, man, this won’t do at all. Fear not, though, I shall remedy this very soon. Watch this space.
Cheers!

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Woelf Dietrich
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